| | |
| a1-5 | Act 1 through 5. This indicates someone's interest in doing all the acts from 1 through 5. |
| a1 | Act 1. This typically is used in naming public games |
| andy | Andriel. The big baddy at the end of Act 1. |
| afk | Away from keyboard |
| apii | All phenomena is illusion |
| Baal | Baal. This one tends to keep his full name even in slang. |
| brb | Be right back |
| cya | See ya |
| cu | See you |
| Dia | Diablo. The big baddy at the end of Act 4. |
| drops | The items which drop when a monster dies. |
| dru | Druid |
| Dur. | Duriel. The big baddy at the end of Act 2. |
| gg | Good Gaming |
| inv | Invite. Typically used in games to align a party so that each shares in the experience and in the completion of goals. |
| k | Okay |
| lol | laugh out loud |
| Meph Runs | Mephisto Runs. The habit of going into games and killing Mephisto over and over again to get drops. |
| meph | Mephisto. The big baddy at the end of Act 3. |
| mf | Magic Finding. This is both the % magic finding bestowed by devices and the act of souping up a character with high mf ability to hunt for special items. |
| np | No Problem |
| nvm | Never Mind |
| party up | A polite demand that you get your act together and join the party. |
| pk | Player Killer or Player Killing. This is the weird habit of some players killing other players. |
| plz | Please |
| pp | Party Please. Asking to be invited into an existing party |
| q5 | Quest 5. Each act has 6 quests. On occasions when someone wants to refer to a specific quest they will either use the number or a name related. For example "Bloodraven" will refer to that quest. Or the quest number can be used. |
| sc | Small Charm. When carried in your inventory will bestow attributes and powers, etc. |
| sorc | Sorceress |
| sup | What's Up |
| tp | Teleport |
| wp | Way Point |
| wtf | What the F**k? Usually means something happened that is outside the norms. Either someone is misbehaving or something weird has just occurred. |
| zon | Amazon |